There are nine clans of the Iron Wood, the great magical forest in Jotunheim that is the heart of that world. Their totems are Wolf, Serpent, Hyena, Lightning, Ghost Deer, Cave Bear, Knife River, Blood-Alder, and Hound-Beetle.
The folk of the different tribes have different gifts, although there is so much intermarriage and mixed blood that only half of any given tribe is likely to have the classic gifts and appearance of that tribe. First, the Wolf Clan, which is ruled by Angrboda the chief of chiefs, does have the most werewolves and weredogs. They are the border guards of the Iron Wood, and the first Jotnar that you meet when you enter. They are known to be great warriors, although they have a reputation for being the first to strike, occasionally before it is warranted. While they are not opposed to an offensive maneuver, their warriorship is mostly pointed toward guarding and protecting, and even their seemingly unprovoked aggression tends to come from fear of future reprisals. They are often hot-tempered, but can be kind and fiercely protective of those they love.
Serpent-clan are often weresnakes - Jormundgand was proof positive of some Serpent-clan in Angrboda's bloodline - and specialize in poisons; some can poison with a mere touch, although they can often also create poisons with their blood that are strong medicines and fight disease; they are as likely to be healers as assassins.
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